﻿package game.synerg.tiles{	import game.synerg.tiles.Wall;	public class Wall_vert extends Wall {		public function Wall_vert(pI:int, pJ: int) {			_init(pI, pJ, pI + 1, pJ);		}		override public function piece_type():String {			return "wall, vertical";		}		override public function piece_width():uint {			return 2;		}				override public function piece_height():uint {			return 1;		}	}}